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Building a Museum - Alpha version Level Design

  • Writer: Alastair Vallance
    Alastair Vallance
  • Jul 2
  • 1 min read

Putting together the museum to start prototyping the museum concept allowed me to remember my time growing up and going to museums. I was a big fan of the Natural History Museum, Science Museum and the Imperial War Museum all in London as I was growing up, so I started by tapping into that. Each room and wing of the museum needed a slightly different theme, I wanted to tie in a Victorian and regal aspect into the overall feel of every room a player walks into.

A few areas and views needed Designing - An exterior to match the interior, The Curator's Office with furniture, Gallery layouts for the interiors. All of which needed to be brought to life, but also in a way, dismantled by theft. I was focussing on creating the layouts for an alpha version to show off at a showcasing event, so nothing is perfect, but I focussed on getting the concept together.

Curator's Office initial Design
Curator's Office initial Design
Whiteboxed Interior for the office with placeholder locations for furniture
Whiteboxed Interior for the office with placeholder locations for furniture
Initial External view of the Museum on the coastline of Dartt City
Initial External view of the Museum on the coastline of Dartt City
Concepts to decorate the interiors when rooms are completed by the player
Concepts to decorate the interiors when rooms are completed by the player
Building up the interior
Building up the interior
Further developed exterior
Further developed exterior

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